Imverse is a 3D-graphics company, EPFL spin-off, developing software solutions for content creation in Virtual Reality, Mixed Reality, and Location-Based Entertainment. Our engine and interactive tools are used in experience and 3D creation for media, entertainment, VFX, previz, archviz, marketing, and holo-communication.
We can reduce the time and money spent in the virtual production of photorealistic and Hollywood content by a factor of 10. With Imverse LiveMaker modeling tools you can build a fully interactive 3D space in VR starting with a simple picture. With Imverse LiveStage you can real-time capture and playback volumetric holographic humans with never seen live simulations. All powered by our proprietary voxel rendering engine.
Meet the Team
Javier Bello RuizCEO & Co-founder / "The Hustler"
Keeping our vision on sight. Caring about what we do and who we do it for. Always attentive to divergent opinions and good initiatives. With a background in Immersive Interaction and Virtual Reality (EPFL and University of Zaragoza). Creative planner and organization freak.
Robin MangeCTO & Co-founder / "The Magician"
Passionated about Computer Graphics and software development since childhood with a broad awareness of existing technologies. Focused on custom volumetric rendering technologies during the past 10 years (Visualbiotech, ScienceVisuals).
Benoît PerrinHead Marketing & Comm. / "The Artist"
Former blue-collar, now passionate about marketing, innovation and new media. I generate vivid communications and strive to make businesses thrive. My overall role is to deliver the Imverse vision to empower XR creators.
Kepa IturriozSenior Online Services / "The Executor"
Versatile engineer with a long experience as a full stack developer for online services. Previously at TomTom in Amsterdam and noon.com in Dubai. Scala expert, bringing services to the next level.
Charlotte GublerUS Outpost, Business Dev / "The Analyst"
Solution oriented, entrepreneurial and creative. Fascinated by all things digital, firm believer in metrics as a guide to success. Extensive experience in scaling operations and bridging gaps between Europe and the U.S.
Joaquim BratschiSoftware Developer / "The Crafter"
Gamer since childhood, I ended-up studying computer science. It is a world where almost everything can be created. An opportunity in Virtual Reality, a world with even more possibilities, came out at Imverse and here I am.
Sophie LamparterIndustry Advice
Co-Founder DART 17, a testing lab and incubator for interactive projects in San Francisco. Networks and collaborations in design, art, research and technology.
Arijana WalcottIndustry Advice
Co-Lead of DART 17, AR/VR Evangelist & director of consumer development and innovation, Swisscom.
Salar ShahnaIndustry Advice
Creative Director and co-founder of the World Virtual Reality Forum. Former director & producer. Networks in China and Asia.
Antonio GambardellaBusiness Advice
Director Fongit - Fondation Genevoise pour l'Innovation Technologique. Former technological venture capitalist. Serial entrepreneur.
Anthony ColléBusiness Advice
Formerly co-founder of Domicim. Business Angel and president of the board of directors at Fundim.
Olaf BlankeScientific Advice
Founding director of the Center for Neuroprosthetics and director of the Laboratory of Cognitive Neuroscience, EPFL. Professor of Neurology, UNIGE.
Bruno HerbelinScientific Advice
Deputy Director of the center for Neuroprostetics, Campus Biotech, EPFL. Specialist in virtual reality and cognitive neuroscience.